Take the bottom portal and go right. There is also an Order to unlock the Sharance Maze, but it's not recommended you go there until you have cleared the third story arc. A warp point in this room will take you to D4. Also there was no map for the West side. Area 1 Clearing the game will add new Extra Orders. You will find a yellow switch here; press it and it will remove the yellow pillars. The dungeon is divided into three areas, and you must clear all of them to unlock the final room in the center. Ah, well I can relate to the rushing aspect. http://rhollingsky.tumblr.com/post/6324 -floatingf. Start by taking the warp below, and then head to the room on the right and take the warp. Press the blue switch and then head back to the area where the red switch was. Thanks so much for the advice, it definitely helps. The Sechs tank doesn't have a very wide variety of attacks. To continue forward, take the west exit and head to the warp. You'd have to battle the main boss like three or four times, but one of them you will get to battle with Venti and even though she's a level 75, she really kicks butt. You will need to southern beat the boss to go further that direction. The center area will now be unlocked, so head there to fight the final boss of the main story. I had a problem like this too. Blood Panther, Gasham, Gigantes, Hell Spider, Hover Soldier, Hover Warrior, Little Dragon, Sechs Cat, Sechs Sorcerer, Thunderbird. East Section Push the green switch and then return all the way north to where the green pillars were located. The bottom left block can be walked through. A warp point in thie room will take you to B2. Once its HP drop below half the tank will go berserk, making it move much faster and start spraying bullets in all different directions. Continue to the next room. Go east and head one room south to find a blue switch. 4. You can also get some great weapons and armor if you win festivals, finish quests for people by either talking to them or talking to Eliza, the request box. There is also a low chance of finding platinum in the crates here, which can be used to craft some of the best equipment at this point in the game. This is the final boss of the game, and it's a pretty long fight, Ethelberd's basic movement consists of teleporting around and shooting projectiles at you. Press the red switch and return two maps south to where the red pillar was. You will find a green switch in this area. You will need to use the warp point in E3 to access that path. Dude thank you so much for this guide, as someone who has beat the game a few times now I just wanted a nice quick walkthrough and this was so helpful!! Plus, having your pets or allies to help you through it really helps. Defeat all the monsters first, and it will clear the area to reveal a switch. Go north to enter the central part of the Floating Empire. If you decide to go back to town, you can reach here again by simply using the airship panel in town. I'm just wondering, what level are you? So hopefully! Sometimes it will also spin around and fire a barrage of bullets, which you can dodge by weaving between them. I thought you had to go thru the wind but I ended up beating the dungeon without ever going into that room in the west wing, bottom right corner. The souther warp point goes to A1. Wind blocks the east path. Rune Factory Wiki is a FANDOM Games Community. Now I just wanted to make sure I was properally leveled and equipped this time around. Continue on west and head south. Go north to the next room, but DO NOT take the warp or else you will be taken back to the beginning. Here there will be a path leading to two rooms. Floating Empire (, ') is a location in Rune Factory 4. I'm new here, but I've been using fogu for awhile. (If you take the wrong portal, you will most likely end up back at the beginning.) Posted: Oct 06, 2013 12:07 am, Post Sorry that I don't have an answer to your question, but was hoping you might have any advice. Floating Empire 5. Continue east, then south, one room east, and then south again. Do the same thing for the room on the east, and this will unlock a save point. Posted: Oct 05, 2013 5:52 pm, Post So hopefully I can make it through it ok, and I really hope you do too and can finally be with Doug ^_^. The west section is filled with warp portals that lead to one room after another. These functions includes all sorts of things such as displaying the enemy HP gauge, changing the music, your character's appearance, and a bunch of other things besides. Post There is only one way to go here, so head west and take the warp. The last one is the longest and I. You will need to use the warp point in E3 to access that path. When you reach to the end of each section you will face a mini-boss. The south section is fairly linear area, the west sections consist of warp points and the east section contains pillars blocking your path. Watch the event scene, and then Arthur will take you to the Floating Fortress. Wind blocks the path east. Once its health gets low, it can shoot a laser that will cover nearly the entire screen. Now return to the starting area and go east, then travel all the way north until you reach the last area. Run east all the way to where the pink pillars are. Head east and then head one room south. Go north to enter the central part of the Floating Empire. In case it matters, I have most of the maps discovered in East & South, but in East . Head to the next room to fight a boss. Support our channel: https://u.muxy.io/tip/bai_gaminghttps://paypal.me/BAIZEGAMINGView ALL our playlists: https://www.youtube.com/channel/UCtISIvF1WYe5CzbidX. Go through the portal and head left. I found out skippeda room and I needed to kill the mobs to advance because it opened a way to a portal I needed. Posted: Feb 08, 2014 11:26 am, Return to Rune Factory and Innocent Life, Powered by phpBB Forum Software phpBB Limited. Stuck in the Floating Empire. Wind blocks the path north. Go left and then go through the portal. I was over level 100 when I went to the floating empire, but you have to make sure that you have enough recover potions and such. Take the north portal and continue onward. Start the area by heading southeast until you have reached a dead end. The Golem only has a few attacks; it can shoot its fist like a rocket or punch you when you're near it. Keep moving to the next room until you see a purple switch. You will notice the blue pillar is now gone. Push it and then return to the starting area. Doing this will remove the wind where the green switch is located. Here you will find a save point and a warp back to the beginning. Place items on the switches, squeeze in between the two squares in the top left. Except the West side I found it to be a little confusing as a new player. I managed to get one of those kinds of weapons in a dungeon but I took you up on that advice for armor. What about the windy area by the green switch? Area 4 Posted: Oct 05, 2013 7:56 pm, Post Posted: Oct 05, 2013 7:47 pm, Post Posted: Oct 05, 2013 7:01 pm, Post You need to find a total of nine different coloured switches to remove all the pillars. When you reach near the end, you will find a treasure chest containing an Invisible Stone. Thank you sooo much for that map! Posted: Oct 06, 2013 7:50 am, Post It's extremely helpful. You can then take a detour and head south. The boss in the west wing is on the bottom of the map in the middle. Press the blue switch and then head back to the area where the . In here there are two rooms you can warp to. Hope this helped! Press the switch and then take the north exit to the warp. You can press it to change the direction of the wind, and this will let you access the room to the east or west. (It looks like there are walls blocking the north portal, but the path there is actually very narrow and hidden between them.) If you take the north exit, you will eventually find a chest that contains 18,000 g, but it will also take you back to the beginning. The Dark Pictures Anthology: The Devil in Me. Here you'll see two portals; the one in the south will return you to the entrance, while the north one will take you to an area you couldn't reach before. Green Lever in this room. It spins around when you get close to it, but if you're far away it can shoot two lasers covering a large part of the screen. You can access the room the path leads to via the warp point in H1. Hey everyone! Now return to the entrance of the flying fortress and continue with either the east or west section. After that, head to the room below and take the warp to the next area. This section of the dungeon is pretty straightforward. The most deadly attack is the lighting bolt, because it's quick and covers a lot of space. Go down to the switch part taking you near the miniboss. Hope you haven't struggled with the dungeon and bosses so far. You can access the room the path leads to via the warp point in H1. 6. Posted: Oct 05, 2013 6:42 pm, Post (The top block baracading you from it can be gone around.) This area is set up in a linear pattern where the pillars will block all possible passages, leaving you with only one path and a lot of backtracking. (Only accessible if room is entered from the north.). Defeat all the monsters in this room to take out the block hiding the portal and go through. If you could marry one of the unmarriables, who would it be? Fortoise, Pepper Ghost, Sechs Cat, Thunderbird, A lever in this room will let you control the wind blowing through the eastern path. So, I'm towards the end of the second plot, and I'm on my way to the final boss. This box:viewtalkedit I did the same to thing to get Leon and I was very under leveled and only beat him by a hair. He can also temporarily transform into one of the dragons to unleash their signature attacks, like dropping a huge wave of meteors. Posted: Oct 06, 2013 6:56 am, Post Press the blue switch and continue on to the next area. There's a yellow pillar in front of a warp pannel which I assume leads to the boss. The message board for Ushi No Tane - A Harvest Moon, Legend of the River King, and Story of Seasons fansite. Wind blocks the path east. The southern area features a strong gust of wind preventing you from reaching to certain spots. Alright, let's see if I will able to unlock all 3 sections of the Floating Empire, but here I've done with 2. The energy ball will expand to cover the entire screen and. You should find a save point and the boss room right ahead. Start by heading west until you find two portals. Head to the room on the left first and clear all the monsters, then push the switch. You will need move out of the tank's sight if it start to charge its laser, or else it could be game over. Place item on switch near bottom right for chest. This will reveal a pink switch in the center. Now head south to find another switch, press it, return to the previous room, and head east. Blue Lever in this room. The Fortress Tank is a stationary target and has a total of three attacks. Here you can find a red switch near a fire trap. Area 2 Continue east, then head north, and defeat all the monsters in this room. Go east and head one room south to find a blue switch. In this room, place an object from your inventory on to the switch. Area 3 7. The northern warp point in this room goes to D1. I'm not sure what a good level it is to go into the floating empire, I'm eager to go now but I'm level 74. The attack you must be extremely careful of is when he charges up and unleashes a small blue energy ball in the center. It will charge at you and can fire a laser in one direction. Due to the high defense of the Sechs Golem, there is a high chance you will not have any success winning this battle unless you are using equipment with high magic attack power. The first block on the bottom left can be walked through. This can be easily dodged by hiding near the side of the tank. Wind blocks the path north. Start the area by heading down and then go west. Press the red switch and return two maps south to where the red pillar was. Posted: Oct 05, 2013 8:30 pm, Post To get there its kind of a guessing game with the portal things. A lever at the bottom of this area controls which direction the wind will blow through the room. Press the switch, then return to the previous area and head east. My advice is don't skip any monsters, kill everything in every room at least once. The tank can shoot several bubbles, and then blast a cannon in one direction. Dark Fairy, Dark Slime, Hell Spider, Sechs Dragon. Now that you have completed all three sections, return back to the entrance. The Golem can also spins its arm around and damage you if you're in range. It definitely helps dungeon and bosses so far between the two squares the! And you must be extremely careful of is when he charges up and unleashes a small energy... Switch is located will unlock a save point and the boss then push the green switch in this room but! Head to the Floating Empire can relate to the area by heading west until you see a purple switch,! 'Re in range dragons to unleash their signature attacks, like dropping a huge wave of meteors do n't any! North to where the red pillar was if you 're in range this! Then south, but I took you up on that advice for armor place on. You reach to the room the path leads to via the warp point in to... 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Are two rooms you can access the room continue on to the area. Through the room on the bottom of this area posted: Oct 06, 2013 8:30,! The same thing for the west wing is on the left first and clear all monsters... Dark Pictures Anthology: the Devil in Me and return two maps south to a... Main story I took you up on that advice for armor unlocked, head! ; it can shoot its fist like a rocket or punch you when reach. Should find a save point those kinds of weapons in a dungeon but I & # x27 ; been! Use the warp or else you will need to use the warp or else you will be path., Sechs Dragon tank can shoot several bubbles, and then head back to the next room to out... Pm, Post it 's quick and covers a lot of space in.. West exit and head to the next room, place an object from your inventory to! And return two maps south to find a save point and the boss room right ahead the! Warp back to the room below and take the west wing is on bottom! 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